Triangles: 222
Vertices: 113
More model informationStarted life as a cartoon image of an aubergine, and was processed to produce a rough model.
This resulted in an uncceptably high polygon count, uneven topology and a messy albedo map. It would have been simpler to make it from scratch using primitives, but I wanted to self-challenge!
Final object is retopolgised, and includes custom bakes of Albedo, Normal and Roughness maps.
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