Triangles: 3k
Vertices: 1.6k
More model informationThis example shows a power of custom normals for baking normal maps for games, if your assets should have multiple levels of details. And some common mistake you should awoid.
Press “3” on your keyboard several times to see wireframe, matcap and custom normals for better understanding what’s going on. Feel free to download .blend file for further investigation.
CC AttributionCreative Commons Attribution
Jan 5th 2023
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