Triangles: 6.2k
Vertices: 6.6k
More model informationMade for a game project I worked on, fully sculpted in ZBrush based on my own concept, then retopologized for animation purposes.
First textured using XNormal and Photoshop, then mixed with Substance Painter for a less cartoony look (only used smart materials as I have no prior experience with the software and since I was a bit short on time)
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