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Beastmaster Ralph
3D Model
NoAI
Nuckle_cg
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Triangles:
44.3k
Vertices:
23.4k
More model information
NoAI: This model may not be used in datasets for, in the development of, or as inputs to generative AI programs.
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Sculpted in Zbrush Retopo and rigging in Maya Texturing in Substance painter
Published
2 years ago
Oct 22nd 2022
Characters & creatures 3D Models
sculpting
character
modeling
texturing
rigged
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