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Blender: Mixamo Import Merge Tweak (Script)
3D ModelNoAI

Avatar of rlthomasgames
Rhys L Thomas
pro
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Triangles: 15.9k
Vertices: 8k
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NoAI: This model may not be used in datasets for, in the development of, or as inputs to generative AI programs.Learn more

Early alpha script for merging and importing multiple mixamo animations into one model. Some features still in development this is a early research spike code snippet. To use, first import your base model rigged with mixamo skeleton, run the script in blender, select the new “MIMT” tab in 3d view and have the armature selected, then hit the import button to select your folder of animation files. Let it run, if you wish to see progress, run blender from the command line first and monitor this window whilst it works. Full working version coming soon, but feel free to modify the somewhat messy code.

*DISCLAIMER : You take full responsibility when using, has been tested and works fine on my system so you use at your own risk

If you like or want to see different features feel free to contact and if this crude early script helps you pr youd like to see more please ‘LIKE’

plugin code below:

https://github.com/rlthomasgames/blender_mixamo_alpha_script/blob/main/README.md

Published a year ago
Aug 11th 2024
  • Characters & creatures 3D Models
  • python
  • fbx
  • mixamo
  • script
  • import
  • gltf
  • merge
  • glb
  • blender

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