Triangles: 29.2k
Vertices: 29.7k
More model informationOne of the first 3D pieces I’ve ever done from modeling to texturing and presentation. It was part of a “Introduction to Maya” crashcourse at my university in the UK.
The assignment brief was to create a low poly, semi-realistic looking vehicle with a post-apocalyptic theme. I instantly thought of something in the Max Max universe and also something that would incorporate flamethrowers.
Retrospectivley looking nowm there’s so many faults I find with this model, but it’s honestly one of my favorites, probably because it was the first time I’ve actually gone through the pipeline from start to finish.
CC AttributionCreative Commons Attribution
Jan 18th 2015
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