Triangles: 268
Vertices: 136
More model informationI finally got around to learning how to texture in Blender. It was a bit of a learning process the first time through and now that I’ve done it once I’m prepared to make some changes to my process for the second time around. Something I want to try is making a layer in Gimp of the initial UV export so that when I draw the fur/eyes/features I won’t destroy my guide in the process.
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