This is a boardgame I decided to make after spending half a week in hospital.
It’s all about getting skills, raising family, getting a car, a house and being successful. First to have a family of 3 Adults, a Car and a House wins the game.
You start with 5 move tokens each (the coinz) Each next turn, you get 2 move tokens (2 coinz), these act as moves. There is the story dice and move dice. The story dice has Risk(!), Mystery(?), Skill (suitcase), Reaper(skythe), Money($$) and Birthday(cake) If you roll a risk or mystery, you roll normal dice (2-12) and have to obey the relvant number from the list on the board. If you roll a reaper you get sent to the grim reaper for judgement, if you roll an 11 or 12 you lose a life, you have 3 lives but these lives come at the cost of sacraficing a skill point (a 5p token) Skills are gained via the suitcase on the story dice or bought by paying $100 plus 5 move tokens. Your skills are converted to money when you land on the Employment tile on the bottom left.
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