Triangles: 1.9k
Vertices: 1k
More model informationContract work for a unannounced Medieval First/Third Person Combat game.
Relatively happy with this, though had I the time I’d have liked to try a few different things. It’s the first time I made a bow I had to rig, so that introduced a few challenges with the original mesh, so I had to simplify it a bit.
It was created using Blender and Adobe Substance Painter.
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