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Last character for my free-time project EATEN, I’ve based the concept on a lonely, wandering explorer in a inhospitable wretched land Software used: -Zbrush for base sculpt, helmet concept and props -Marvelous Designer 5 for cloths -xNormal for baking maps -Substance Painter for texturing -Blender for retopology, rig and pose -Photoshop CS6 for textures and post-processing -Cycles for rendering. OTHER LINKS: -Behance: https://www.behance.net/domenicodalisa -Artstation: https://www.artstation.com/artist/domenicodalisa -Sketchfab: https://sketchfab.com/domenicodalisa -Twitter: https://twitter.com/domenicodalisa -Patreon: https://www.patreon.com/domenicodalisa -Curioos: https://www.curioos.com/domenicodalisa