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More model informationMy entry for Cuberush’s Artwar contest!
I experimented with many (for me) new softwares and techniques on this one. Took forever and turned out really stressful in the end, but I leared a lot in the process!
Sculpted in Zbrush, retopologised and painted in 3D Coat and UV-mapped, assembled and posed in Maya LT.
(read more about it on my blog: http://c4mi.blogspot.se/ )
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