Triangles: 64.3k
Vertices: 32.1k
More model informationThis is a high detail brick wall with slightly porous and cracked stones but a relatively fresh look to it. It is a seamless pbr material in 2k, done in Substance Designer. Maps: Base_colour, roughness, normal, height, ambient_occlusion All textures are in a seperate .zip
For Sketchfab, the height information is not included, which makes it a bit more flat. With a more advanced rendering engine and a high poly meshit looks even sharper.
I am pleased with the result as I got some really sharp renders out of it that look as photorealistic as I ever got a render. I posted them on my instagram: pats_lab
Let me know what you think about it.
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