Triangles: 215.8k
Vertices: 110.3k
More model informationProject that I did for class of a Space Pirate called “BullShark”, named after the style of armor they use and the way they fight. It’s my first Hard Surface Character, so I hope it looks okay. Made in Zbrush and Rendered in realtime with Unreal Engine 4 The Character itself is somewhat Game Ready, the character model is around 86,628 quads. The Weapon is around 14,330 quads, the Cape is 3,516 quads, and the Background and misc. is around 3,715 quads. Bringing the entire model (Character, all accessories, and background) to about 108,189 quads. I still have a lot to learn about Unreal’s lighting and how to make it look good, so I might revisit this model again later.
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