Triangles: 811k
Vertices: 442.1k
More model informationI wanted to make a 360° render of an environment containing water. Originally, the scene used Blender’s grease pencil for details, outlines and characters. They were converted into curves and PNG images. As the scene was made using Cycles, I decided to bake the shadows and lights for the Sketchfab version, for a better control of the materials look. To see the render as intended, I also created a sphere version of the scene
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