Triangles: 64.8k
Vertices: 32.4k
More model informationA bit low quality due to being generated from video, and missing a bunch of details, but thought it would be worth posting.
Used:
- Meshroom for initial model/texture
- Meshmixer for retopo/reduction
- Maya for UVs and texture re-baking
CC AttributionCreative Commons Attribution
May 30th 2019
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