Triangles: 27.4k
Vertices: 15.3k
More model informationA realistic vintage BMW 507 car asset focused on aged materials and surface wear. The model was created using a high-poly to low-poly workflow, where the high-poly version was modeled first and then used as a base for baking details onto the low-poly mesh. The goal was to capture the feeling of an old, weathered vehicle through subtle rust, chipped paint, and dirt details.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Feb 6th 2026
Comments