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CGT116 A4 Miranda Mauck
3D Model

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mauckster
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Triangles: 120.5k
Vertices: 62.2k
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This is a marble madness course I made using deformers flare and bend in the scene. I used flare for the mushroom bases and the mine cart. I used bend to curve one of the islands. The idea of the course is for the marble to get to the hole full of gems. The mushrooms make the marble bounce and the moving cart adds a little difficulty. There are holes in the ground to dodge which was used bu extruding down. The gems in the mine cart were made with a blinn texture and a little transparency. Though somethings came easily the one point of hard times was learning the deformers, flare was pretty easy, but bend was a little rough, but in the end I got it.

Published 3 years ago
Sep 28th 2022
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