Triangles: 32.1k
Vertices: 16.7k
More model informationCharacter model from school exam. First full character I’ve ever made from start to finish. Sadly because of time constraint and a lot of setbacks, I had to scope down the design and sculpt, taking away a lot of planned details. Did a lot of mistakes, and I can see how I need to focus more on nailing the low poly topology, to get better baking results in the future.
I’m not completely content with the result, but I’ve learned a LOT, that I can hopefully channel into better results next time.
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