Triangles: 45.4k
Vertices: 26.9k
More model informationTried to make a retopology based on polygroups using zbrush, it did work in a short animation test using blender but its not perfect, there are some holes in the mesh and a little bit of triangles here and there.
Any tips?
FBX Format.
CC AttributionCreative Commons Attribution
Mar 4th 2023
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