Triangles: 14.9k
Vertices: 8.5k
More model information-TESTS-
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Modeling : No test
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UV Unwrap : No test
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Texture & Map : Creating Normal map without Z brush / Checking drawn Normal map on viewer / Creating alpha maps for material / Not applied completely
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Material : Applying various material to character / Checking materials and functions on viewer
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Rig : Bone setting : done but removed because I couldn’t find a way to fix foot on ground when making animation. (New task generated) / Biped setting by skin (Can’t use graph editor, perhaps there is a way to use it) / Joint : (Especially) shoulder - upper arm / Will be updated (not finished fully yet)
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Animation : No test / Will be updated (not finished fully yet)
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Visual effect : Will be updated
Feb 5th 2021
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