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Church, helmet-held 360 camera
3D Model

Avatar of flymax63
Maxime Lhuillier
pro
1.5k
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Triangles: 697k
Vertices: 364.4k
More model information

This model is best viewed by selecting the first person mode in navigation setting and slow speed (eg 0 or 1) and navigating at the neighborhood of the small gray cones. It is computed from a video pair taken by a helmet-held 360 camera (Garmin Virb) and walking during 8 minutes. The cones indicate locations and FoV of the camera.

See also a fully textured version (with higher resolution) for several VR headsets at https://maximelhuillier.fr

The main steps of the reconstruction method are in my publications: self-calibration (3DV‘15, CVIU‘17), structure-from-motion (BMVC‘07, IVC‘09), surface reconstruction (CVIU‘18 improved by IC3D‘19), curves are matched (PAMI‘02) and integrated in the surface, texturing (IC3D‘20), coordinate reset (IC3D‘21).

The original textures are divided by 3 (or 4 for the sky). The surface is simplified (edge collapses). The multi-camera model is non-central and global shutter.

Here is an image of the input video

Published 3 years ago
May 8th 2020
  • Cultural heritage & history 3D Models
  • Places & travel 3D Models
  • tree
  • garden
  • snow
  • omnidirectional
  • immersive
  • 360-camera
  • photogrammetry
  • scan
  • house
  • car
  • street
  • church

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