Created in blender 2.90 (versions of 2.82 and before need to be rebaked in order to get the eevee lighting to display)
NOTE: Contains textures from Poliigon - Textures may not be redistributed. Check the Poliigon website for full licensing.
If you dont have a poliigon licence, feel free to swap out the textures of this project
The book textures are custom made by me, so they are copyright free
All renders on this page are made in Eevee, The renders that are made in cycles have added text that states that.
The lighting is fully set up and baked for efficient realtime Eevee performance by using a irradiance volume, reflection cubes, screen space reflections and ambient occlusion.
There is also a Cycles version included which has slightly modified stained glass to let colored sunlight trough and a good sample/denoise setup. it also uses adaptive displacement for 3D stone walls and stair effects
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