This model is best viewed by selecting the first person mode in navigation setting and slow speed (eg 0 or 1) and navigating at the neighborhood of the series of small gray cubes. It is computed from videos taken by head-held 360 cameras (Gopro Max) and by walking during 21 minutes in Collonges-la-Rouge in France. The cubes indicate locations of the camera.
See also a fully textured version (with higher resolution) for several VR headsets at https://maximelhuillier.fr
The main steps of the reconstruction method are in my publications: self-calibration (3DV‘15, CVIU‘17), structure-from-motion (BMVC‘07, IVC‘09), surface reconstruction (CVIU‘18 improved by IC3D‘19), curves are matched (PAMI‘02) and integrated in the surface, texturing (IC3D‘20), coordinate reset (IC3D‘21).
The original textures are divided by 3 and stored in six 4k texture images. The surface is simplified (edge collapses). The multi-camera model is non-central and global shutter. More details on this model are in IC3D‘21.
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