Triangles: 1.1M
Vertices: 531.5k
More model informationOn this course we’re going learn how to create tiles in ZBrush and use them to generate a tileable texture.
We’ll show you how to extract the necessary texture maps to import them into any game engine or scenario we create in a graphics engine.
If you want to know more about this course visit: https://www.tutpad.com/courses/create-tileable-textures-in-zbrush
See more amazing courses and tutorials here: https://www.tutpad.com/
And if you want to enjoy this course in Spanish you can also do it in: https://www.tutpad.es/courses/crea-una-textura-tileable-en-zbrush
Sep 20th 2017
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