@StreetRatKnight Thanks for the review and sorry for the additional work. I will keep that in mind for future assets. If you were talking about the texture...the individual object groups are separated in quads. If you, for example only need body bags, you could crop it, scale UV's exact 200% and save some vram. Not a quick solution but it might save some time.
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@schmoldt.art Thank you kindly! That's perfect
@schmoldt.art I meant I was hoping to separate the individual bodies and use each of the sets individually.
Such as isolate the unique styles and position each body in the scene. These look great but it has to be the full group rather than just one or two.
@StreetRatKnight Thanks for the review and sorry for the additional work. I will keep that in mind for future assets. If you were talking about the texture...the individual object groups are separated in quads. If you, for example only need body bags, you could crop it, scale UV's exact 200% and save some vram. Not a quick solution but it might save some time.
Cheers
This is fantastic, though I was expecting a collection of individual items