Triangles: 2.8k
Vertices: 1.6k
More model informationCrystal cave diorama produced for college projet. My first finished environment which went much better than I thought it would. I finished the render off in Sketchfab by adding lighting to the crystals as well as bloom to try and make it appear as though they are emitting the light. Kinda worked. I’m overall happy with the final product despite many times doubting the quality as I went through the devlopment process. There are still artifacts of bad design or bad practice such as places where seams are obvious as well as the textures are distorted in places, unfortunatly thery’re in open places as opposed to being hidden. The water wasn’t very good as a whole unfortunately.
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