Triangles: 7.1k
Vertices: 7.2k
More model informationA cyclops character I am working on now. I want to make him game engine friendly. I have already done some tests in Unity and I’m pretty happy with where it is going. As for working with Unity, a lot of things are pretty new to me there so It is plenty of learning. I would like to see him as a game boss. His weakness would be his limited sight angle, his eye could also be his main soft spot…
sculpting, modeling, rigging, animation - Blender
texturing- 3DCoat
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