Dagda’s cauldron, celtic cauldron made of stone and bronze. Inspired from Gunderstrup cauldron, created using 3Ds Max, Zbrush and Substance Painter. Designed to be filled with liquid, this is why there is a bottom hole and the inside is empty. It can be easily changed using any 3D soft as the topology is clean.
High Poly was made using Zbrush to reach a high level of detail and baked on a clean low poly version. UVs are made and ready to be used if wanted.
Feel free to ask me anything about the model and its design, or to ping me for any creations made using it :)
If you’d like to watch the animation I created this asset for : https://www.youtube.com/watch?v=zY8UrpEB594&ab_channel=JoackimDiMeglio
Last thing, I don’t know why but the topology appears triangulated on Sketchfab when you click on the wireframe view. I tried to fix it but did not succeed, If you download the model you will see that it is made only using 4 edges polygons and is totally triangles free.