I am calling this the “Demon Dwarf Viking from Hell,” but you could technically change the skin and eyes and it would just be a fantasy dwarf-like character or worse case, use scaling to have a taller, large-built, viking-like something or other.
The .blend file is compatible with Blender 2.79b and so a little bit of work to get the textures back on it may be needed for Blender 2.80 and newer, but it shouln’t be that difficult. The .blend file has the textures packed within it and I also have an additional .7z file that contains a DAE with the textures just in case.
This model is rigged with a Unity-compliant skeleton (though should work fine with other engines) so as to be easier to use with tools like Mocanim, but it is not animated. There is no skin under the clothes except a tiny bit near the neck. This was to help lower the face count.
For more nerdy goodness, feel free to visit my website at https://theouterlinux.gitlab.io or try out one of my GNU/Linux distros at https://psychoslinux.gitlab.io.
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