Triangles: 97.7k
Vertices: 48.8k
More model informationhttps://www.youtube.com/watch?v=ykAIBC-TAC0
Liked the idea of this, so decided to use a metahuman as a starting block, hopefully can end up back in unreal for some extra goriness, and scariness.
Still need to add the eyes( after texturing) and the rest of the mouth.
A little bit late for halloween
Two versions of this with leeches, not sure which one I like more, the symbiote leeches, or the feeding leeches. Regardless, both start with an animated parameters that are then fed into elements (procedural) to give it some randomness and variation. I like the uneasiness of the wrigglying.
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