Triangles: 7.8k
Vertices: 3.9k
More model informationFinal project creating iIsrael Adesanya. Well I tried. The maps didn’t back properly so a LOT of information was lost and I tried to compensate for it various ways. It’s still horrible. I used multiple skin materials in Substance Painter to create the skin texture, as well as a concrete texture to simulate the coarse hair texture. I used my Subdivision Lvl 2 for the game res from Zbrush. I took my time and tried to paint out some of the skin pigmentation. I just couldn’t get everything to bake properly.
Comments