Triangles: 1.7k
Vertices: 899
More model informationThis is a dirty orange jacket created using Maya 2016, ZBrush, and Substance Painter 2. It has been low poly modeled in Maya 2016, high poly modeled in ZBrush to get all of the nice details into the model, brought back into Maya for remodeling the low to match the high poly mesh, and then brought into Substance Painter 2 for texture and mapping.
Jan 12th 2018
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