Triangles: 80.4k
Vertices: 40.6k
More model informationLow poly reconstructed skeleton of the giant sauropod Dreadnoughtus schrani from Southern Patagonia, Argentina. Dreadnoughtus lived during the Late Cretaceous some 70 to 76 million years ago.
The missing elements have been filled in with my own sculpted bones based on other titanosaurs. Existing bones themselves have not been repaired. Only two vertebrae have been only very slightly uncrushed.
Modified from https://skfb.ly/BSDy by dinosaurhunter under the CC Attribution licence.
4 comments
@Jangojips
Thanks! I used the exiting scan of the real bones and put them in Blender. Reduced those into a low poly meshes. Sculpted the missing bones using reference from other titanosaurs, and decimated them into low poly meshes as well. I UVed all the bones and baked the high poly mesh into a normal map. For the diffuse texture map I used several rock and grunge textures and overlayed them with an ambient occlusion map I baked from the high poly mesh.
Hope that helps clarify things.
Did you 3D scan a dinosaur from a museum, or is this a composite sculpted image? I clicked through and aw the other 3D scan, which looked more like the fossils I am used to seeing. How did you get the texture like this? This is a gorgeous model and I am just curious. Creating full skeletons like this is my dream and I don't know how to do it yet.
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Hope see high poly model