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Triangles: 5.3k
Vertices: 2.8k
More model informationI saw the concept for Dustin from the indie game Kingdoms of the Dump in Twitter, I really liked it and it motivated me to do it in 3D so I did. It was a fairly quick project, for the textures I mostly just used materials from Substance Painter, the rest was made in Blender. Took me a bit less than 3 hours and a half.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Dec 7th 2017
5 comments
@ningyoquimera Thank you! :)
I love the textures. Such a very good job indeed.
@bonetcm Thanks! The character design was made by Vitalmarks
@j-conrad Thank you! I think the scaling might be doing that either when exporting from Blender or when importing in Sketchfab as I like to keep my rigs' scale to 1, 1, 1. This is good to know, I'll check it out, thanks! :)
I really like your models!
One tip-- I noticed on a couple of your downloadable models that you have scaled the rig up to (100, 100, 100). When trying to use the models in other contexts, this can mess up how they appear. For example, when attempting to paste this (as well as the avocado) model into Mozilla Hubs (hubs.mozilla.com), it shows up really really tiny (1/100th scale).
Nice ,Cute design...