Triangles: 20k
Vertices: 10.3k
More model informationthis is the first version of my character Eagle, that i used for a game project that I had three months to make, this is not the final version, as there is alot of issues, like topology and for rigging, the weight painting, but this model is to show that I am capable, of high quality content.
The sculpting i did on and off for months on zbrush, but the retopology and texturing was all done in a span of a week because i only had three months, and no team to make a game, so i had to become a one man army, this is the result of that
(the invisible rocks are that way because for some reason i could add the textures for them without getting an error, perhaps it made the file too big, so i just made them invisible.)
Comments