From Robocop, the original movie. Modeled with maya as an example to my students and textured with Substance Painter. Made with the hopes of rigging him one day. That’s why the arms are overlapping the shoulder flaps. But to be honest, the legs kind of scare me. Maybe I’ll re-upload him posed but without trying to fight with rigging.
I’m looking into tutoring on Wyzant, so if you’re interested in learning hard surface modeling with Maya look me up here: https://www.wyzant.com/refer/tutor/89634011?utm_source=TREF&utm_campaign=GI&utm_content=TProfile&utm_medium=link You will need acess to the software as I teach online. You can get a free, 30 day trial of Maya from Autodesk or if you’re a student you can apply for a student account and get access to a free copy. Indipendant artists can also get an indie lisence for a much cheaper rate.
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