Triangles: 20.4k
Vertices: 10.2k
More model informationRetopology made in Blender. High quality 4K textures baked in Substance Painter (Unity standard shader textures). Optimized, game-ready model — from 20 mln poly scan to 10k vertices. Scanned on overcast to ensure that light is uniform. Diffuse texture was corrected in photoshop.
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