Triangles: 46.2k
Vertices: 28k
More model informationThis is my second attempt at a full character sculpt using ZBrush to create a low polygon, game ready asset for a university project with a 50k triangles limit.
The model was scultped using ZBrush 4r7, then imported into Substance Painter to create the 4k texture maps as per the brief I was given.
Due to the size of the texture maps, this model is best viewed in HD.
Jan 24th 2017
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