Triangles: 4.2k
Vertices: 4.3k
More model informationThis was done for a student assessment. Unfinished. Tri count slightly reduced. Partial texturing achieved.
The biggest lesson I took away from this? Think smaller; having a scene with two significantly different structures will severely impact the scope and design of the environment. Also, I should practice and study UV Mapping; while there are no major problems, I spent WAY too much time on it, and I STILL didn’t UV Unwrap everything.
Aug 27th 2017
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