Triangles: 7.2k
Vertices: 3.8k
More model information🦅 I love eagles, especially the bald ones, after all, hair is overrated. Inspired by this amazing game that I’m playing way too much, I designed a skin that I would love to have and that could blend seamlessly into the game’s aesthetic. This project was also a study of the game’s pipeline, from high-poly modeling in ZBrush to retopology and baking. Additionally, I experimented with simple rigging to better understand animation workflows. Any advice or suggestions are always welcome!
🎨 Workflow 🔹 Modeling: Blender🔹 Texturing: Substance Painter🔹 Rendering: Eevee
🔗 More Portfolio: https://linktr.ee/alvin.vaz
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