Triangles: 775.7k
Vertices: 153k
More model informationMy idea behind this project was to simulate a Zombie invasion in San Francisco,CA more specific at the Ferry Building in Embarcadero. This Military environment is created with different software such as Maya (Modeling/UVs), Substance Painter (Textures Maps), and Unreal 4 (Game Engine/Texture/Particles).
- I have an issue to export the Instance Materials from Unreal to Sketchfab and this is the reason of why this model is untexture. However, you can apprecite the screenshots that I have in my portoflio; just make a click on the link below.
Dec 17th 2016
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