Triangles: 113.7k
Vertices: 59.4k
More model informationThanks to my poor potato pc, I’ve been struggling to make this model for months. Because of the number of vertices, Betsy (my computer) nearly dies whenever I try to generate the physics simulation. After waiting for about ten minutes, she finally got to the point where it looked thoroughly flattened.
Thank you for coming to my TEDTalk. ( Jk, enjoy the model, y’all x3 )
(BTW: Don’t look at the bottom of the model. In what I plan on using this for, you won’t be able to see it anyway. You’ll only be able to see the rest of the ball, which has obviously been flattened from lack of use.)
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