Triangles: 2.5k
Vertices: 1.6k
More model informationI wanted to find a workflow for directly painting on models in Blender and was inspired by one of Grant Abbitt’s old Blender game asset painting series. This was made 100% in Blender for both the modeling and texture work. To pevent feature creep I decided to shoot for an old school PS2/GameCube era retro style with a limit of 2.5k tris and a single 1024^2 texture.
The mentioned video series can be found here: https://youtube.com/playlist?list=PLn3ukorJv4vul0BmORcWYNOVi3nnna-M4&si=gl5shMwr0bfizbP9
Free StandardFree Standard
Sep 11th 2024
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