Triangles: 6.2k
Vertices: 5.9k
More model informationA visualization for a project around the folktales collected by the Brothers Grimm. I tried to figure what makes these stories sound ‘Grimm’ to a modern ear, so I removed the most common words in English to find a Grimm vocabulary and then looked at how often the words appeared in each story. Each shape represents a story, with the height representing the number of uniquely Grimm words in that story. I used this data to create a forest of stories in an immersive Unity environment. This is a visualization to give an overview of the model.
Comments