Triangles: 8k
Vertices: 7.2k
More model informationA city road layout from one of my unfinished projects. Hope you find it useful!
Scene Information:
- Modelled in Blender 4.0
- Fully UV unwrapped
- All materials are allocated to their respective objects.
- Real World Scaling
Formats:
.obj .blend .fbx .glb
Enjoy!
CC AttributionCreative Commons Attribution
Feb 10th 2024
44 comments
@antoineLODC thank you so much bro
@battleking10qp hi you uselly use real photo of road to make those type of texture look so realistic , you do a UV export it on photosop an then mix all the texture with the fusion mode to make them match in color etc and then map roughness map and normal map with the nvidia tool exporter ( free to use real powerfull)
Bro how do you even make these textures so Realistic
Thanks gave me the right idea on how to do markings for my roads
Wow! Amazing. It remind me some roads in Paris where I used to live, thank you so much for the sharing ! Your projects are clean !
are you doing commissions (if so how much for roads ) do you have discord
Great thanks
@bob.blunderton
thanks!
This is one of the first truly correct road layouts I've seen on here that's not photogrammetry.
Sweet work bro!
@99.Miles hi miles i like you work we are planinng for car racing game we need your help
@99.Miles Damn nice work!
magic8ball-online.com/
Nice detailing, sure I'll find a use for it somewhere! Thanks! :o)
@igorgomezic All I see, is a plane that is on some places extruded, then having one of its edges beveled
lmao imagine this is a road in GTA VI
the option to download via .obj does not appear
Hello friend, I'm also a blender user and I've been looking at your modeling for hours and I can't understand what technique you used to make the curvatures so perfect. I've already searched all over YouTube looking for a tutorial like this. Do you have a video talking about this technique?
thank you
excellent
@ppatata428 I have referenced and studied how GTA V creates their environments and the workflows involved, but this road mockup network I created is fully designed, modelled and textured by myself.
awfully familiar. GTA V?
This is great work. Thanks for sharing.