Triangles: 24.7k
Vertices: 12.7k
More model informationPhotogrammetry scan of my friend César. Quick scan of only 120 pictures. Processed on Reality Capture, clean on Zbrush then baked quad topology. All the textures work is made on Substance Painter. From 29Millions triangle to less than 20K polygon with clean quad topology, gameready model with 4K PBR Textures.
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