Triangles: 1.3k
Vertices: 998
More model informationThis was for a university class project where we used concept art and textures from the strategy game 0 A.D. to create buildings with a very low poly count. The goal was to get practice making video game assets with a pre-determined poly budget. This was NOT in any way affiliated with the official 0 A.D. game, I do not claim ownership of the original piece this was based off of.
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