Hey guys. After the success of my Ghostbusters Ecto 1 and Firehouse exterior scene, I decided to challenge myself with the interior. Using online reference of Engine 23’s interior, movie screen grabs and floor plans, I managed to get something that resembles the layout. The fun part was adding the details that made it look like a fully established business. Things to look for: Janine’s infamous Whale Paperweight, Her copy of People Magazine, the Rainbow Dec 100 computer Egon installed, the guys lockers and the pole Ray slid down. Peter’s office has a few Easter Eggs too.
Heres a breakdown of the model. Click the links to view each floor
Exterior: https://skfb.ly/o8VXP Engine bay: https://skfb.ly/osVBN Second Floor: https://skfb.ly/oSpvW Basement: https://skfb.ly/oBD9K
Credit goes to Mustang Dave for the Slimer model, which was baked to my low poly mesh. You can find the STL here https://www.thingiverse.com/thing:272978
Overall the scene took 2 weeks to model and texture.
Thanks for looking :)
6 comments
can i use your ghostbusters 3d models for a unity or unreal game aka fan game
@paulelderdesign ty
@therealbrex Hi. I’m afraid my models aren’t available for sale or download. This is my professional portfolio and some of my models are licenced by the clients I make them for.
vrchat.com/home/launch?worldId=wrld_a040...
Hey hey how are? I was wondering if you would be able to share the interior for the firehouse so I can put it in our vrchat world we made, me, Karnivore & Mr Creepy Pasta
cool