few things that are good to keep in mind for these:
-for pixelated textures, you can change texture filtering to closest/nearest/point filtering (whatever it’s called in your app of choice)
-small textures like this get kinda destroyed by texture compression, so you might wanna turn that off (they don’t take up much memory anyway)
-make sure to turn on double-sided rendering (turn off backface culling) or some details are gonna disappear at some angles
For this one specifically, important thing to note about the hood: it’s parented to the head, but when it’s down it should be parented to the chest. Also, when the hood is down the twintails should be lower (as it is in her concept art). You can kinda tell where they go by the head hair.
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