Triangles: 2k
Vertices: 1.3k
More model informationThis is my project of a stylized gold mine, where I focused on sculpting detailed props in ZBrush and optimizing them into a game-ready, low-poly model. Triangles: 1916 Textures: 1024x1024 Software used: Blender, ZBrush, Substance Painter, Substance Designer.
Comments